TACT-ful: Multi-Channel Terrain Affordance and Compliance Training for Payload-Robust Perceptive Humanoid Locomotion
Abstract
Foothold selection on structured terrain requires explicit reasoning about contact planarity, surface steepness, and kinematic reachability, properties not captured by a single height-based terrain signal. We propose a multi-channel terrain cost combining flatness, steepness, and velocity-aware height feasibility, plus a forward climb reward, that simultaneously drives a GPU-parallel divergent component of motion (DCM) foothold planner and shapes a dense per-step affordance reward for an asymmetric actor-critic policy trained with proximal policy optimization (PPO) from depth images. A Bézier swing trajectory with adaptive apex bias extends foothold tracking to joint position-and-orientation, using the arc tangent to guide sole orientation through riser crossings and tread landings. To support payload tasks, we introduce a lower-body compliance training procedure in which a virtual wrench is injected at a sampled load attachment point, generating physically consistent force and moment; wrench-aware compliance targets replace rigid pose penalties, and the policy learns to yield to load-induced perturbations without force sensing. The full system trains end-to-end with standard PPO, no distillation, and no teacher-student staging, and is deployed on a humanoid directly from simulation with configuration changes only. In simulation, the policy reaches 1.0~m/s on stairs with risers up to 0.20~m and improves payload robustness up to 15~kg centered load and for moment-dominated wrist loads without fine-tuning. We also provide a qualitative hardware demonstration on structured terrain. Project website: https://fai-rl-tech.github.io/tact-locomotion.github.io/
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