SemDynReg: Semantics-Guided Deformation Regularization for Dynamic 3D Gaussian Splatting
Abstract
Deformable 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for rendering dynamic scenes in a wide range of 3D applications. However, existing deformation field-based approaches largely lack explicit object-level modeling, often resulting in inconsistent Gaussian deformations within individual objects and unwanted coupling between different objects. To address this limitation, we introduce a semantics-guided framework that enforces dynamic regularization at the object level, aiming to achieve spatially consistent object-wise deformation. Specifically, we first extract segmentation masks using the Segment Anything Model (SAM) and derive semantic features from input images. An object-ID map is then constructed via feature relevance matching with a predefined object dictionary. Guided by this object-ID map, we identify the pixel-wise top-k contributing Gaussians for each object and impose consistency regularization on their deformation parameters, including position, scale, and rotation. Unlike prior methods that learn deformation fields without explicit object-level constraints, our approach incorporates semantic cues to guide deformation behavior at the object level. Experimental results demonstrate that our semantics-aware regularization improves object-level deformation consistency and outperforms baseline methods in rendering quality, achieving higher PSNR and SSIM and lower LPIPS in dynamic 3DGS rendering. Our project page is available at https://dyn-reg-3dgs.github.io/.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.