OrchestrXR: A Multi-Agent System for Idea-to-Prototype XR Study Authoring

Abstract

Extended Reality (XR) has become an important interaction paradigm in Human-Computer Interaction (HCI). XR studies are used to investigate interaction, perception, and user behavior in immersive environments, and typically involve experimental tasks, 3D scenes, and interactive logic. However, turning an initial XR study idea into a runnable prototype remains fragmented across study design, scene construction, and interaction implementation. We present OrchestrXR, a multi-agent human-AI workflow for early-stage idea-to-prototype XR study authoring. Rather than treating XR study creation as one-shot generation, OrchestrXR supports a controllable workflow across study design, scene generation, and interaction generation through structured schemas, multi-agent orchestration, and interactive human-agent interfaces, producing a Unity-based prototype from a researcher's idea. A user study with 12 XR researchers suggests that OrchestrXR provides effective support for early-stage XR study authoring with strong intent preservation across stages.

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