Gravitational Radiation from Colliding Vacuum Bubbles: Envelope Approximation to Many-Bubble Collisions
Abstract
We introduce an approximation to calculate the gravitational radiation produced by the collision of true-vacuum bubbles that is simple enough to allow the simulation of a phase transition by the collision of hundreds of bubbles. This ``envelope approximation'' neglects the complicated ``overlap'' regions of colliding bubbles and follows only the evolution of the bubble walls. The approximation accurately reproduces previous results for the gravitational radiation from the collision of two scalar-field vacuum bubbles. Using a bubble nucleation rate given by = 0 eβ t, we simulate a phase transition by colliding 20 to 200 bubbles; the fraction of vacuum energy released into gravity waves is E GW/E vac = 0.06(H/β)2 and the peak of the spectrum occurs at ω max=1.6β (H2=8π G /3 is the Hubble constant associated with the false-vacuum phase). The spectrum is very similar to that in the two-bubble case, except that the efficiency of gravity-wave generation is about five times higher, presumably due to the fact that a given bubble collides with many others. Finally, we consider two further ``statistical'' approximations, where the gravitational radiation is computed as an incoherent sum over individual bubbles weighted by the distribution of bubble sizes. These approximations provide reasonable estimates of the gravitational-wave spectrum with far less computation.
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