Exploratory Behavior, Trap Models and Glass Transitions

Abstract

A random walk is performed on a disordered landscape composed of N sites randomly and uniformly distributed inside a d-dimensional hypercube. The walker hops from one site to another with probability proportional to [- β E(D)], where β = 1/T is the inverse of a formal temperature and E(D) is an arbitrary cost function which depends on the hop distance D. Analytic results indicate that, if E(D) = Dd and N ∞, there exists a glass transition at βd = πd/2/(d/2 + 1). Below Td, the average trapping time diverges and the system falls into an out-of-equilibrium regime with aging phenomena. A L\'evy flight scenario and applications to exploratory behavior are considered.

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