Noncomputability Arising In Dynamical Triangulation Model Of Four-Dimensional Quantum Gravity
Abstract
Computations in Dynamical Triangulation Models of Four-Dimensional Quantum Gravity involve weighted averaging over sets of all distinct triangulations of compact four-dimensional manifolds. In order to be able to perform such computations one needs an algorithm which for any given N and a given compact four-dimensional manifold M constructs all possible triangulations of M with ≤ N simplices. Our first result is that such algorithm does not exist. Then we discuss recursion-theoretic limitations of any algorithm designed to perform approximate calculations of sums over all possible triangulations of a compact four-dimensional manifold.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.