Pebbling and Optimal Pebbling in Graphs

Abstract

Given a distribution of pebbles on the vertices of a graph G, a pebbling move takes two pebbles from one vertex and puts one on a neighboring vertex. The pebbling number (G) is the minimum k such that for every distribution of k pebbles and every vertex r, it is possible to move a pebble to r. The optimal pebbling number OPT(G) is the minimum k such that some distribution of k pebbles permits reaching each vertex. We give short proofs of prior results on these parameters for paths, cycles, trees, and hypercubes, a new linear-time algorithm for computing (G) on trees, and new results on OPT(G). If G is a connected n-vertex graph, then OPT(G)2n/3, with equality for paths and cycles. If G is the family of n-vertex connected graphs with minimum degree k, then 2.4 G∈ G OPT(G) k+1n 4 when k>15 and k is a multiple of 3. Finally, OPT(G) 4tn/((k-1)t+4t) when G is a connected n-vertex graph with minimum degree k and girth at least 2t+1. For t=2, a more precise version of this last bound is OPT(G) 16n/(k2+17).

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