Surface realization with the intersection edge functional
Abstract
Deciding realizability of a given polyhedral map on a (compact, connected) surface belongs to the hard problems in discrete geometry, from the theoretical, the algorithmic, and the practical point of view. In this paper, we present a heuristic algorithm for the realization of simplicial maps, based on the intersection edge functional. The heuristic was used to find geometric realizations in R3 for all vertex-minimal triangulations of the orientable surfaces of genus g=3 and g=4. Moreover, for the first time, examples of simplicial polyhedra in R3 of genus 5 with 12 vertices were obtained.
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