Controlling the direction and amount of a splash with textured surface
Lei Xu, Sidney R. Nagel
Abstract
Because splashing is such a violent process, one might naively expect that neither the direction of droplet emission nor the amount of ejected material can be controlled with any precision. Even though it is observed countless times in the course of a day, drop splashing is highly non-intuitive: for example, it is surprising that the surrounding air pressure determines whether a drop will splash when hitting a smooth surface. Here we describe a discovery with significant practical ramifications: the direction, as well as the number, of the ejected droplets can be controlled by the texture of a surface.
Create a lesson
Related papers
Solutions of the Navier-Stokes Equation Through Affine Transformations: The Triad Triplet
Ö. D. Gürcan, L. Manfredini, P. Morel
Mean flow scaling in stably stratified temporally developing turbulent boundary layers
Hardy Baptiste, Costa Pedro
Mixed-precision GPU algorithms for efficient turbulent flow simulations with Raviart-Thomas finite elements
Ivan Prusak, Enes Mustafa Soydan, Ivan Pribec et al.
Experimental study of the impact dynamics of polymeric hollow droplets
Mohammad Mahdi Nasiri, Mohammad Reza Daneshvar Garmroodi, Damian Vadillo et al.
Well-posedness of neural turbulence closures and tangent dissipation
Zhen Zhang, George Em Karniadakis
IB-Flows: an open-source multi-GPU immersed boundary code for fluid-structure interaction
Giovanni Vagnoli, Martino Andrea Scarpolini, Fabio Guglietta et al.