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Decentralized Multi-Player Q-Learning in Episodic Markov Decision Processes with Information Asymmetry

Larissa Xu, King Bi, William Chang

cs.LGarXiv:2608.12753

Abstract

We study decentralized multi-player reinforcement learning in episodic tabular Markov decision processes (MDPs) under three forms of information asymmetry: (A) unobserved actions with common rewards, (B) observed actions with independent rewards, and (C) unobserved actions with independent rewards. Players cannot communicate during learning but may agree on a protocol a priori. For Problems A and B we propose mQ-learning and mQ-learning-intervals, achieving O(H4 S Ajoint\, T) regret, where H is the horizon, S the state count, T = KH the total steps, and Ajoint = Πi=1M |Ai| the joint action space across M players. For Problem C we give mEXC and mEXC-Bellman, two-phase explore-then-commit algorithms with regret O(H (S Ajoint)1/3 T2/3). Against the centralized joint-action benchmark, decentralized learning under information asymmetry matches the single-agent Q-learning rate of jin2018q up to logarithmic factors. Because Ajoint grows exponentially in M, the bounds are most meaningful for small M or small per-player action sets.

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