MoI-Bench: A Benchmark for Image Generation and Editing on Mobile Devices
Kailai Feng, Haoxiang Rao, Yuxiang Wei, Bo Chen, Junsong Li, Yang Pan, Chengkun Cai, Jagmohan Chauhan
Abstract
Developing on-device image models requires considering practical user needs, task types and device resource constraints. However, existing benchmarks provide limited guidance on identifying capability gaps between on-device models and server-side models. We introduce MoI-Bench, a benchmark grounded in mobile user needs, comprising 64 subtasks and 1150 samples. It defines 16 operations, such as removal and replacement, and eight visual target categories covering content such as portraits and text. These form two orthogonal axes whose applicable combinations define specific tasks, such as removing facial makeup. To better guide model improvement, we further propose MoI-Eval, which introduces task-specific criteria covering instruction following, visual quality and detail preservation. We further construct sample-level evaluation questions and aggregate their scores into overall quality and capability profiles along the operation, target and criteria axes. We evaluate representative on-device and server-side models and measure mobile deployment costs. Results show that this decoupled Operation x Target design provides finer-grained guidance for improving compact models. For example, it highlights the need to prioritize specific capability gaps (e.g., text-replacement) over broad application-level goals (e.g., improving text editing). Unlike conventional benchmarks that rank models using a single score, we introduce a two-dimensional Quality-Deployability capability map to assess models for practical mobile use. The map shows that current on-device models can achieve efficient generation or editing but expanding their task coverage deserves greater attention than further improving deployment efficiency. Further progress requires improving editing quality, particularly identity preservation and text rendering, while broadening task coverage.
Create a lesson
Related papers
Honeycomb-Surfels: Compact Hexagonal Primitives for Efficient Scene Rendering and Reconstruction
Prakhar Kaushik, Soumava Paul, Alan Yuille
Can Discrete Tokens Serve as Semantically Lossless Representations of Visual Signals?
Jialv Zou, Xiaotong Li, Zhengrong Yue et al.
Repurposing Video Diffusion Transformers for Cross-View Temporal Object Correspondence
Siyoon Jin, Dahyun Chung, Honggyu An et al.
Know, then Draw: A New Learning Paradigm for Visual Generation
Yucheng Mao, Chongjian Ge, Zhuowen Tu et al.
Perceiving and Predicting Dynamic Sports: Spatiotemporal Intelligence in Vision Models for Egocentric Tennis Video
Tudor Braicu, Joseph DelPreto, Jared Boyer et al.
VideoLVR: Latent Visual Reasoning over Grounded Video Evidence
Shilong Li, Xingyuan Bu, Hao Shi et al.