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Evolution to the Edge of Chaos in Imitation Game

Kunihiko Kaneko, Junji Suzuki

adap-orgarXiv:adap-org/9303002

Abstract

Motivated by the evolution of complex bird songs, an abstract imitation game is proposed to study the increase of dynamical complexity: Artificial "birds" display a "song" time series to each other, and those that imitate the other's song better win the game. With the introduction of population dynamics according to the score of the game and the mutation of parameters for the song dynamics, the dynamics is found to evolve towards the borderline between chaos and a periodic window, after punctuated equilibria. The importance of edge of chaos with topological chaos for complexity is stressed.

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