Cosmic Ray Rejection and Readout Efficiency for Large-Area Arrays
Abstract
We present an algorithm to optimally process uniformly sampled array image data obtained with a nondestructive readout. The algorithm discards full wells, removes cosmic ray (particle) hits and other glitches, and makes a nearly optimum estimate of the signal on each pixel. The algorithm also compresses the data. The computer requirements are modest, and the results are robust. The results are shown and compared to results of Fowler sampled and processed data. Non-ideal detector performance may require some additional code, but this is not expected to cost much processing time. Known types of detector faults are addressed.
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