Adding Long Wavelength Modes to an N-Body Simulation
Giuseppe Tormen, Edmund Bertschinger
Abstract
We present a new method to add long wavelength power to an evolved N-body simulation, making use of the Zel'dovich (1970) approximation to change positions and velocities of particles. We describe the theoretical framework of our technique and apply it to a P3M cosmological simulation performed on a cube of 100 Mpc on a side, obtaining a new ``simulation'' of 800 Mpc on a side. We study the effect of the power added by long waves by mean of several statistics of the density and velocity field, and suggest possible applications of our method to the study of the large-scale structure of the universe.
Create a lesson
Related papers
On binary pulsars and the force of gravity
Davor Palle
Tidal torques. A critical review of some techniques
Michael Efroimsky, James G. Williams
Dynamics of a Spherical Accretion Shock with Neutrino Heating and Alpha-Particle Recombination
Rodrigo Fernández, Christopher Thompson
Asymptotically FRW black holes
J. T. Firouzjaee, Reza Mansouri
Reaction of Accretion Disks to Abrupt Mass Loss During Binary Black Hole Merger
Sean M. O'Neill, M. Coleman Miller, Tamara Bogdanovic et al.
A Gamma-Ray Burst/Pulsar for Cosmic-Ray Positrons with a Dark Matter-like Spectrum
Kunihito Ioka