Crowd-anticrowd theory of the Minority Game
M. Hart, P. Jefferies, N. F. Johnson, P. M. Hui
Abstract
The Minority Game is a simple yet highly non-trivial agent-based model for a complex adaptive system. Despite its importance, a quantitative explanation of the game's fluctuations which applies over the entire parameter range of interest has so far been lacking. We provide such a quantitative description based on the interplay between crowds of like-minded agents and their anti-correlated partners (anticrowds).
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