From a toy model to the double square root voting system
Wojciech Slomczynski, Karol Zyczkowski
Abstract
We investigate systems of indirect voting based on the law of Penrose, in which each representative in the voting body receives the number of votes (voting weight) proportional to the square root of the population he or she represents. For a generic population distribution the quota required for the qualified majority can be set in such a way that the voting power of any state is proportional to its weight. For a specific distribution of population the optimal quota has to be computed numerically. We analyse a toy voting model for which the optimal quota can be estimated analytically as a function of the number of members of the voting body. This result, combined with the normal approximation technique, allows us to design a simple, efficient, and flexible voting system which can be easily adopted for varying weights and number of players.
Create a lesson
Related papers
Is higher-order physics different?
Pablo Villegas, Sandro Meloni
The dynamics of early transoceanic voyages: A resource-coupled model of crew health and survival
Nuno Crokidakis
When higher-order interactions matter: reducibility, parsimony, and microscopic organization
Alex Arenas, Federico Battiston, Andrea Gabrielli
Geography as the Organizing Grammar of Geospatial Models
Rajiv Ranjan, Shashank Tamaskar
Towards stratified sampling for redistricting plans
Zijian Wang, Gregory J. Herschlag, Joon-Hyeok Yim et al.
BanglaShop-CRS: A User-Centric Bangla Dataset for Conversational Recommendation
Tabia Tanzin Prama, Christopher M. Danforth, Peter Sheridan Dodds